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Age of Eagles

Age of Eagles is one of our favorite sets of rules and we were one of the original playtesting groups. Very similar to Fire & Fury ACW in game mechanics, particularly in terms of movement, firing, and melee. The main differences are the scale of the units, with each stand being around 350 men and each cavalry stand around 160, so much bigger than its ACW cousin. The other big difference is the use of reserve and tactical zones, which gives gamers the feel of the battles of the period, where large units in reserve would move up into the combat area. The game is a little more complex than basic F&F, but most gamers can figure out the system relatively quickly and just use the charts by the end of the their first battle. There is now a 2nd edition available along with a scenario book with detailed orders of battle and unit labels. There are also supplements for other eras as well.

Age of Eagles: Battle of Vimeiro


The British Counterattack?

It's been a LONG time since we played Age of Eagles and we're really not sure why! For quite some time we played it at least a few times a year, but for some reason we have not gotten back around to it. We thought we would try a smaller battle to try to remember how to play and chose Vimeiro from the Peninsula campaigns. We forgot to bring a small river for the ditch, so we ended up using some lichen! Also, trying to represent the terrain in Spain is always a challenge, so we'll just say that the battlefield was a "representation of the general area". The battle starts off really fast as the French are around a foot from some of the British positions. How the British survived the initial attack is beyond me, but the leading French brigades were thrown back, followed by a British cavalry charge that was pretty successful in delaying further French attacks. The French got themselves reorganized and set themselves up for a massive attack to finish the British off. The British, who don't have the SK (skirmish) capability at this time, were not content to let the French just sit outside of range and fire at them. Instead, they launched a series of counterattacks that were touch and go for a few turns, but then broke the French attack and the game was called as a British victory. A pretty fast, close, and intense action that we will need to revisit again sometime in the future.

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