|
WARGAMING WORLD WAR II
I believe that this is the most
popular period in wargaming, but one of the most difficult to simulate
as every rules system has a different philosophy. For operational
level games we use Command Decision 3, with 15mm vehicles/infantry
while for 25mm skirmish games we use the Battleground or Arc of Fire
rules. Recently, we have created large desert forces and have been
using Flames of War.
Flames of War is still relatively
new and with the amount of army books that are coming out, the possibilities
are endless. It is a 1:1 game, but infantry are in sections of five
men, so it plays like it is slightly above skirmish level.
Command Decision 3 or CD3, uses
a scale of 1:5 for vehicles and infantry stands are platoons, so
the players are usually in the role of battalion commanders. The
game system emphasizes command and control as you try to issue orders
to the various combat elements. The game is pretty detailed, with
listings for hundreds of vehicles and weapons. The rules also lend
themselves well to campaigns as our group has played a few over the
years.
Arc of Fire is kind of like The
Sword & The Flame for WW2. Cards are drawn to activate units and
the combat system plays well. We like that there are two scales given
to better represent gaming with 15 or 25mm figures.
Our group currently has good sized
forces for North Africa in 1942/43 in 15mm. For 25mm we have enough
vehicles and infantry for 6-8 player games set in Europe for 1944/45.
We are looking at branching out into early Eastern Front, especially
with all of the new rules, terrain, and figures that are coming out.
We already have enough 15 or 25mm terrain to pretty much make any
setting on the planet.
|