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Warfare in the Age of Discovery
We chose this set because
Age of Reason is one of our favorite rules sets and figured that
this would be good since it's from the same authors. We were right!
The rules allow for the wild swings of fortune that were prevalent
in Renaissance battles and the army lists cover the entire period.
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WARGAMING THE RENAISSANCE
Besides the Samurai period, this
is perhaps the most colorful and unusual period that we game. You
have mounted knights, light cavalry, arquebus armed troops, crossbows,
Spanish tercios, and of course the Swiss pike units. Since we liked
Warfare in the Age of Reason so much, we figured that a set of renaissance
rules by the same authors should be pretty good, and we were right.
Warfare in the Age of Discovery captures the true essence of renaissance
era warfare, namely the chaotic and unpredictable nature of the battlefields
of that time.
AOD uses a scale of 1:25 with
cavalry units of 6-8 figures and infantry units ranging from 6 figure
halberd units to 128 figure Spanish tercios! Each side is divided
up into three "battles", or forces, and movement is random
for each side every turn. Trying to maneuver units who aren't trained
in any formations, plus not knowing what the artillery will do, and
the unpredictable combat results table makes this a frustrating,
but challenging game. So far, no two games have even closely resembled
the others as you never know exactly what your troops will do once
the firing starts. You quickly find yourself in the role of a renaissance
general, where one minute you think the battle is won and looking
at total defeat the next.
There is a wide range of army
lists available, from the early Spanish in 1490 to the Thirty Years
War. The authors continue to add new and exotic army lists to their
site which will let you even play out the Eastern Renaissance battles.
While you can find quite a few figures available in almost evey scale,
refernce material is another matter altogether. There are several
scenario types and it would be fairly easy to build a campaign for
any one of the multiple periods represented in the rules. Our forces
are currently designed to play any of the Italian Wars from 1495-1550
and include Swiss, Germans, Italians, Spanish, and a wide range of
artillery and light troops. We will be moving on soon to building
armies for the French Wars of Religion.
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Currently, we have French and Imperialist
armies, with units of Germans, Swiss, Italians, and Spanish.
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