|

Katana
This is actually two sets
in the same book. The Katana rules are at a scale of 1:10, but it
plays like a skirmish game, with figures getting individual hits.
The second set of rules, called Arrowcutter, is a true 1:1 game where
players get to track individual wounds on each figures.
|
SAMURAI ERA WARGAMING
Another colorful era that lends
itself to both skirmishes and large battles is the Samurai era, particularly
the late period where numerous factions fought to be shogun. There
are Samurai with all kinds of differrent weapons, ashiguru armed
with spears, bows, and the arquebus, fighting monks, and ninja. The
battles are visually very exciting and the combat is very bloody
as neither side took prisoners. The good thing about this era is
that you only need a few figures for a skirmish, so you don't have
to heavily invest just to try it out.
Katana is a 1:10 scale skirmish
set of rules with units being 10 figures, either on foot or mounted.
Each type of warrior has a number of hits and a specific type of
die to roll for combat. Hand to hand combat is very exciting and
a melee can go on for multiple turns. Although there isn't any command
and control, play is very smooth and the oppurtunity to add house
rules is definitely there. The rules come with several scenarios,
combat tables, and a set of 1:1 rules called "Arrow cutter".
Warhammer Ancient Battles has
certainly revitalized ancient gaming and the Samurai army list is
a powerful one. While not very historical(units of ninjas?), it is
fun to play armies of different eras and the Samurai are very tough
in this system. The scale is definitley grand tactical and units
can range from 5-40 figures strong, so you will need a lot of figures
to play these rules.
The one thing about this era is
that painting figures goes slowly. Although they look great when
finished, the samurai in particular, can take a long time. Since
only the ashiguru wore some semblance of a uniform in the later wars,
each figure is an individual work of art. If you're use to painting
masses of ancient figures such as Nubians or ACW, this is going to
be quite a shock to the system. The good thing is that with both
sets of rules you won't need hundreds of figs to play.
|
 |
 |